Development Server
Offline 81.245.228.184:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 464/ 475
- 592/ 600
- 316/ 375
- 749/ 775
- 109/ 200
- 329/ 375
Quick answers
Tags and search
Where does Development Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Development Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Development Server?
Development Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Development Server in?
Development Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 81.245.228.184:28015.
What's the uptime like for Development Server?
Development Server is down at the moment; it was last up 29 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Development Server wipe?
The wipes recorded for Development Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 21 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Development Server?
No gather rate appears in the name of Development Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Development Server?
The map on Development Server is procedural, made by the game.
Player count
What's the population like on Development Server?
Development Server was last seen 29 days 21 hours ago and is offline as you read this.
What's Development Server's rank among Rust servers?
For player hours in the last seven days, Development Server ranks #13,253, within the top – of ranked servers.
Join info
What's the process to join Development Server?
Open Rust and press F1, then type client.connect 81.245.228.184:28015. Alternatively, click Launch Rust on this page to join via Steam.