EU | LiveStock
Offline 81.249.142.155:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 472/ 475
- 593/ 600
- 762/ 800
- 297/ 325
- 394/ 375
- 589/ 650
Quick answers
Tags and filters
Where does EU | LiveStock appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include EU | LiveStock: EU Rust servers, live and Rust community servers, going deep. The server list shows it under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on EU | LiveStock?
The server browser shows these tags for EU | LiveStock: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of EU | LiveStock?
No region tag comes from EU | LiveStock, though the name points to Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 81.249.142.155:28015.
What's the uptime like for EU | LiveStock?
Right now EU | LiveStock is offline, having last been seen 8 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 10 October 2026.
What Rust version is EU | LiveStock on?
Rust network protocol 2634 and build 167398 is what EU | LiveStock runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does EU | LiveStock wipe?
Too few wipes are on record for EU | LiveStock to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 7 hours.
Rules and settings
What settings and rules have been applied to EU | LiveStock?
The name of EU | LiveStock contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on EU | LiveStock?
The map on EU | LiveStock is procedural, made by the game.
Population
How many players are on EU | LiveStock?
Right now EU | LiveStock is offline, with its last appearance 8 days 6 hours ago.
What's EU | LiveStock's rank among Rust servers?
Over the last seven days, EU | LiveStock is #15,817 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join EU | LiveStock?
To join, open Rust, hit F1, and enter client.connect 81.249.142.155:28015. Or click Launch Rust on this page to open the game through Steam and connect.