Rust LAN
Online 81.38.214.79:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:33 UTC1h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 294/ 400
- 180/ 225
- 127/ 100
- 410/ 1000
- 34/ 700
Quick answers
Tags and search
Where does Rust LAN appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust LAN are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on Rust LAN?
The server browser shows these tags for Rust LAN: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Rust LAN?
No region comes from Rust LAN. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 81.38.214.79:28015.
Is Rust LAN up, and how often does it stay online?
Right now Rust LAN is online. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for Rust LAN?
On Windows, Rust LAN runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Rust LAN follow for wipes?
Rust LAN's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 1 hours ago.
Map and rules
What settings are in place on Rust LAN?
The name of Rust LAN contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Rust LAN?
Rust LAN uses a game-generated procedural map.
Player stats
What's the population like on Rust LAN?
Rust LAN is holding 1 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 15:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's Rust LAN's rank among Rust servers?
Over the last seven days, Rust LAN is #11,706 by player hours, among the top 53% of all ranked servers.
How to join
How do you get into Rust LAN?
To join, open Rust, hit F1, and enter client.connect 81.38.214.79:28015. Or click Launch Rust on this page to open the game through Steam and connect.