BoltonKing Private
Offline 81.79.139.165:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and search
Where does BoltonKing Private appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BoltonKing Private: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on BoltonKing Private?
BoltonKing Private's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): It holds 3 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does BoltonKing Private perform?
It averaged 154 server fps over the last 48 hours, with a low of 151. Buildings, deployables and all other world objects added up to as many as 92,020 entities. Memory use peaked at 1,650 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of BoltonKing Private?
No region comes from BoltonKing Private. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 81.79.139.165:28015.
Is BoltonKing Private up, and how often does it stay online?
The server BoltonKing Private is not reachable at the moment; the last sighting was 20 hours ago. According to its reported uptime, the last restart was about 1 hours ago. It was up 9% of the time over the last full 7 days, 15 of 168 hours. 4 October 2026 is when Rust Going Deep first saw it.
What Rust version is BoltonKing Private on?
On Linux, BoltonKing Private runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
When does BoltonKing Private wipe?
Too few wipes are on record for BoltonKing Private to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 13 days 22 hours is how long ago this world came into being.
Rules and settings
What settings are in place on BoltonKing Private?
The name of BoltonKing Private contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on BoltonKing Private?
BoltonKing Private uses a procedural map of size 4,000 with seed 1126848701, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
Is BoltonKing Private busy?
The last sighting of BoltonKing Private was 20 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. At 14:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does BoltonKing Private hold in the server rankings?
For player hours in the last seven days, BoltonKing Private ranks #9,495, within the top 43% of ranked servers.
Getting in
What's the process to join BoltonKing Private?
Open Rust and press F1, then type client.connect 81.79.139.165:28015. Alternatively, click Launch Rust on this page to join via Steam.
