Test Server
Offline 82.131.186.135:28088 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 350
- 486/ 550
- 213/ 225
- 240/ 300
- 251/ 300
- 293/ 350
Quick answers
Tags and search
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Test Server?
There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 82.131.186.135:28088.
What's the uptime like for Test Server?
Test Server is down at the moment; it was last up 25 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test Server?
Rust network protocol 2633 and build 163207 is what Test Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Test Server wipe?
Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 42 days 6 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Test Server?
Its name does not state a gather rate for Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Player count
What's the population like on Test Server?
Right now Test Server is offline, with its last appearance 25 days 4 hours ago.
Where does Test Server sit in the rankings?
For player hours in the last seven days, Test Server ranks #15,443, within the top 67% of ranked servers.
How to join
How do you get into Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.131.186.135:28088.