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Dive report

Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 13m ago

quad weekly wipes oxide
Drop in
1/ 50 players now 2% full
17-day averagepeak 5
#3,875ranktop 18%
1d agolast wipeweekly schedule
4d 20hnext wipeThu 22 Oct, 23:07 UTC

Players

AveragePeakWipe
0123403:0012:0021:0007:0016:0001:00Wiped Fri 16 Oct, 09:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020003:0012:0021:0007:0016:0001:00Wiped Fri 16 Oct, 09:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep5 Oct9 Oct14 Oct18 Oct

Top 18% of all ranked servers, and #251 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 23:07 UTC, in 4d 20h. Every Thursday at 23:07 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 4d 20h
    Thu 22 Oct, 23:07 UTC
  • 11d 20h
    Thu 29 Oct, 23:07 UTC
  • 18d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 20h
    Thu 12 Nov, 23:07 UTC
  • 32d 20h
    Thu 19 Nov, 23:07 UTC
  • 39d 20h
    Thu 26 Nov, 23:07 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:07 UTC2d ago 3 – running 0
Thu 8 Oct, 23:07 UTC9d ago 3 halved by day 6 7 days 0
Thu 1 Oct, 18:46 UTC FW16d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Vladivostok [24/7] Server #2 [Classic] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Vladivostok [24/7] Server #2 [Classic] are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags on Vladivostok [24/7] Server #2 [Classic]?

Vladivostok [24/7] Server #2 [Classic]'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod). At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Vladivostok [24/7] Server #2 [Classic] perform?

The last 48 hours saw an average of 137 server fps, never dropping below 110. The entity count reached a high of 45,511, covering buildings, deployables and everything else. The top memory figure was 1,884 MB. Players experience lag when fps drops and entities climb.

What location is Vladivostok [24/7] Server #2 [Classic] in?

Vladivostok [24/7] Server #2 [Classic] does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 82.162.62.12:28017.

Is Vladivostok [24/7] Server #2 [Classic] up, and how often does it stay online?

Right now Vladivostok [24/7] Server #2 [Classic] is online. Its reported uptime shows a restart about 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 26 September 2026 is when Rust Going Deep first saw it.

What Rust version is Vladivostok [24/7] Server #2 [Classic] on?

On Linux, Vladivostok [24/7] Server #2 [Classic] runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Vladivostok [24/7] Server #2 [Classic] follow for wipes?

Vladivostok [24/7] Server #2 [Classic] runs on a every Thursday at 23:07 UTC wipe cycle. Thursday 22 October at 23:07 UTC is when the next wipe is due. This world has been running since 40 hours ago. Wipes are scheduled weekly, according to its tags.

What happens on wipe day at Vladivostok [24/7] Server #2 [Classic]?

The average peak across recent wipes is 3 players. 9 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 5, the pop had dropped under half.

Rules and settings

What settings are in place on Vladivostok [24/7] Server #2 [Classic]?

No gather rate appears in the name of Vladivostok [24/7] Server #2 [Classic]. A group can have at most 4 players (quad). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Vladivostok [24/7] Server #2 [Classic]?

Vladivostok [24/7] Server #2 [Classic] uses a procedural map of size 3,000 with seed 26982, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Vladivostok [24/7] Server #2 [Classic] busy?

Vladivostok [24/7] Server #2 [Classic] is holding 1 players on its 50 slots at the moment. For the past week, players averaged 1 with a high of 5. At 23:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's Vladivostok [24/7] Server #2 [Classic]'s rank among Rust servers?

For player hours in the last seven days, Vladivostok [24/7] Server #2 [Classic] ranks #3,875, within the top 18% of ranked servers. It ranks #251 among quad servers.

How to join

What's the way to join Vladivostok [24/7] Server #2 [Classic]?

To join, open Rust, hit F1, and enter client.connect 82.162.62.12:28017. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://m.vk.com/vlrust.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.