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Dive report

sm1

Offline 82.167.180.187:28015 checked 34d ago

moddedoxide
Drop in
2/ 61 players now 3% full
07-day averagepeak –
#12,344rankno region published
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 14:18 UTC34d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does sm1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry sm1 are: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. Its entry appears under the filters Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on sm1?

gmrust (Game mode): This is the standard Rust survival experience; mp61 (Max players): There are 61 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^c (Creative): Creative mode: you don't gather, you just build; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is supplied so you can work on aim and PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list sm1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find sm1?

sm1 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 82.167.180.187:28015.

Is sm1 up, and how often does it stay online?

Right now sm1 is offline, having last been seen 34 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for sm1?

On Windows, sm1 runs Rust network protocol 2633 and build 162929. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does sm1 follow for wipes?

The wipes recorded for sm1 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 3 hours is how long ago this world came into being.

What can you expect on wipe day at sm1?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to sm1?

The name of sm1 contains no gather rate. 8 players is the group cap, the game's default. It runs minigames & battle royale, battle royale, parkour, arenas, Bedwars. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Player count

What's the population like on sm1?

sm1 was last seen 34 days 2 hours ago and is offline as you read this.

What's sm1's rank among Rust servers?

Over the last seven days, sm1 is #12,344 by player hours, among the top – of all ranked servers.

Getting in

How do you get into sm1?

Open Rust and press F1, then type client.connect 82.167.180.187:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp61
Max players There are 61 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build The build number is 162929.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Gameplay

^c
Creative Creative mode: you don't gather, you just build.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot is supplied so you can work on aim and PvP.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.