Rust Test
Offline 82.167.180.224:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 338/ 400
- 580/ 600
- 195/ 225
- 289/ 325
- 302/ 350
- 381/ 425
Quick answers
Tags and listings
Where does Rust Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rust Test?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list Rust Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Rust Test in?
Rust Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 82.167.180.224:28015.
What's the uptime like for Rust Test?
The server Rust Test is not reachable at the moment; the last sighting was 6 days 5 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust Test on?
On Linux, Rust Test runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Rust Test wipe?
Too few wipes are on record for Rust Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 14 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Rust Test running?
No gather rate appears in the name of Rust Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust Test?
A procedural map, generated by the game, is in play on Rust Test.
Population
How many players are on Rust Test?
Rust Test was last seen 6 days 5 hours ago and is offline as you read this. The seven-day average for players here is 0.
What's Rust Test's rank among Rust servers?
For player hours in the last seven days, Rust Test ranks #15,858, within the top 72% of ranked servers.
Getting in
How do you get into Rust Test?
To join, open Rust, hit F1, and enter client.connect 82.167.180.224:28015. Or click Launch Rust on this page to open the game through Steam and connect.