Rust Test
Offline 82.167.180.84:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 297/ 350
- 246/ 275
- 116/ 200
- 121/ 200
- 132/ 250
Quick answers
Tags and filters
Where does Rust Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Test: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rust Test?
Rust Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Rust Test?
There is no published region for Rust Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 82.167.180.84:28015.
What's the uptime like for Rust Test?
The server Rust Test is not reachable at the moment; the last sighting was 6 days 7 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. The first sighting by Rust Going Deep was on 11 October 2026.
What is the Rust version for Rust Test?
On Linux, Rust Test runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Rust Test wipe?
The wipes recorded for Rust Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 10 days 19 hours ago.
Settings and map
Which rules and settings is Rust Test running?
The name of Rust Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust Test?
The map on Rust Test is procedural, made by the game.
Population
Is Rust Test busy?
Right now Rust Test is offline, with its last appearance 6 days 7 hours ago. Across the last seven days, the typical count has been 0 players.
What position does Rust Test hold in the server rankings?
Over the last seven days, Rust Test is #15,855 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join Rust Test?
To join, open Rust, hit F1, and enter client.connect 82.167.180.84:28015. Or click Launch Rust on this page to open the game through Steam and connect.