Name of Server as Shown on the Client Server List
Offline 82.18.75.242:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:38 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 217/ 225
- 524/ 525
- 595/ 650
- 173/ 200
- 251/ 250
- 136/ 200
Quick answers
Tags and search
Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162646 (Build): The build number is 162646; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Name of Server as Shown on the Client Server List?
There is no published region for Name of Server as Shown on the Client Server List. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 82.18.75.242:28015.
What's the uptime like for Name of Server as Shown on the Client Server List?
The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 16 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for Name of Server as Shown on the Client Server List?
The version on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 162646, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Name of Server as Shown on the Client Server List wipe?
The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 16 hours ago.
What happens on wipe day at Name of Server as Shown on the Client Server List?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on Name of Server as Shown on the Client Server List?
Its name does not state a gather rate for Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a game-generated procedural map.
Population
What's the population like on Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 16 days 16 hours ago.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #16,408, within the top 69% of ranked servers.
Getting in
What's the way to join Name of Server as Shown on the Client Server List?
To join, open Rust, hit F1, and enter client.connect 82.18.75.242:28015. Or click Launch Rust on this page to open the game through Steam and connect.