ServerName
Offline 82.200.121.6:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:43 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 201/ 225
- 508/ 525
- 606/ 650
- 179/ 200
- 225/ 250
- 128/ 200
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is ServerName in?
No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 82.200.121.6:28015.
Is ServerName up, and how often does it stay online?
The server ServerName is not reachable at the moment; the last sighting was 11 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 6 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
Rust network protocol 2634 and build 166652 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 11 days 17 hours ago.
What can you expect on wipe day at ServerName?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in.
Settings and map
What settings and rules have been applied to ServerName?
Its name does not state a gather rate for ServerName. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player count
Is ServerName busy?
Right now ServerName is offline, with its last appearance 11 days 14 hours ago.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #15,990, within the top 71% of ranked servers.
Join info
How do you get into ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.200.121.6:28015.