DH Test
Offline 82.205.47.167:25710 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does DH Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DH Test are: Rust community servers, going deep and Go deep on PvE servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on DH Test?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^p (PvE): Other players aren't a threat; the world is — that is the tag list DH Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of DH Test?
No region comes from DH Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 82.205.47.167:25710.
How reliable is DH Test?
The server DH Test is not reachable at the moment; the last sighting was 5 days 13 hours ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. Rust Going Deep has had it on record since 12 October 2026.
What is the Rust version for DH Test?
Rust network protocol 2634 and build 167584 is what DH Test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does DH Test follow for wipes?
Too few wipes are on record for DH Test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 days 13 hours.
Settings and map
Which rules and settings is DH Test running?
Its name does not state a gather rate for DH Test. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on DH Test?
The map on DH Test is procedural, made by the game.
Player count
What's the population like on DH Test?
Right now DH Test is offline, with its last appearance 5 days 13 hours ago. Over the past week it has drawn 0 players on average.
What position does DH Test hold in the server rankings?
Over the last seven days, DH Test is #15,807 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into DH Test?
Open Rust and press F1, then type client.connect 82.205.47.167:25710. Alternatively, click Launch Rust on this page to join via Steam.