Name of Server as Shown on the Client Server List
Offline 82.217.190.139:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 08:23 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Name of Server as Shown on the Client Server List?
The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): The build number is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Name of Server as Shown on the Client Server List?
No region comes from Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 82.217.190.139:28015.
How reliable is Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline, having last been seen 4 days 20 hours ago. Over the past full 7 days it stayed up for 16 of 168 hours, or 10%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Name of Server as Shown on the Client Server List?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167231. The protocol must match to join; Steam will update your game.
Wipe details
When does Name of Server as Shown on the Client Server List wipe?
The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 days is how long ago this world came into being.
What happens on wipe day at Name of Server as Shown on the Client Server List?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to Name of Server as Shown on the Client Server List?
Its name does not state a gather rate for Name of Server as Shown on the Client Server List. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
Player stats
How many players are on Name of Server as Shown on the Client Server List?
Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 4 days 20 hours ago. For the past week, players averaged 1 with a high of 1.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Over the last seven days, Name of Server as Shown on the Client Server List is #7,795 by player hours, among the top 35% of all ranked servers.
How to join
What's the process to join Name of Server as Shown on the Client Server List?
Open Rust and press F1, then type client.connect 82.217.190.139:28015. Alternatively, click Launch Rust on this page to join via Steam.