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Dive report

Glitch Guard

Online 82.22.20.131:28015 checked 10m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#15,693ranktop 71%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:45 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Glitch Guard appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Glitch Guard: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Glitch Guard?

Glitch Guard's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does Glitch Guard perform?

The last 48 hours saw an average of 33 server fps, never dropping below 21. The entity count reached a high of 46,413, covering buildings, deployables and everything else. 2,416 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Glitch Guard?

There is no published region for Glitch Guard. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 82.22.20.131:28015.

How reliable is Glitch Guard?

Glitch Guard is up and reachable at the moment. According to its reported uptime, the last restart was about 5 days 3 hours ago. Over the past full 6 days it stayed up for 144 of 144 hours, or 100%. 11 October 2026 is when Rust Going Deep first saw it.

What Rust version is Glitch Guard on?

On Windows, Glitch Guard runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe info

How often does Glitch Guard wipe?

The wipes recorded for Glitch Guard are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 6 days 8 hours.

What can you expect on wipe day at Glitch Guard?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 1 hours in.

Map and rules

What settings and rules have been applied to Glitch Guard?

No gather rate appears in the name of Glitch Guard. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Glitch Guard?

Glitch Guard uses a procedural map of size 3,000 with seed 12345, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Glitch Guard busy?

Right now 0 players are on Glitch Guard, which has 50 slots. For the past week, players averaged 0 with a high of 1.

What's Glitch Guard's rank among Rust servers?

For player hours in the last seven days, Glitch Guard ranks #15,693, within the top 71% of ranked servers.

How to join

How do you get into Glitch Guard?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.22.20.131:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.