[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 50/ 999
- 124/ 150
- 0/ 100
- 13/ 100
- 9/ 150
- 2/ 50
Quick answers
Tags and search
Where does [EU] Dawgs - Build Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] Dawgs - Build Server are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Rust creative servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on [EU] Dawgs - Build Server?
[EU] Dawgs - Build Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^c (Creative): Creative mode: you don't gather, you just build; ^k (Build server): Work on base designs and practise building; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is [EU] Dawgs - Build Server lag-free?
Average server fps for the last 48 hours was 240, and the lowest was 240. Buildings, deployables and all other world objects added up to as many as 2,325 entities. 2,008 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of [EU] Dawgs - Build Server?
Its location is Europe, according to the EU tag [EU] Dawgs - Build Server displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 82.38.2.150:28015.
Is [EU] Dawgs - Build Server up, and how often does it stay online?
[EU] Dawgs - Build Server is live as of this check. The uptime it gives puts the last restart at roughly 19 hours ago. Over the past full 4 days it stayed up for 96 of 96 hours, or 100%. Rust Going Deep has had it on record since 13 October 2026.
What is the Rust version for [EU] Dawgs - Build Server?
The version on [EU] Dawgs - Build Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does [EU] Dawgs - Build Server wipe?
Too few wipes are on record for [EU] Dawgs - Build Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 4 days 17 hours ago.
What happens on wipe day at [EU] Dawgs - Build Server?
Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 2 hours in.
Rules and settings
What settings are in place on [EU] Dawgs - Build Server?
Its name does not state a gather rate for [EU] Dawgs - Build Server. 8 players is the group cap, the game's default. build & creative is the game mode, build freely in a sandbox, no gathering needed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on [EU] Dawgs - Build Server?
The map on [EU] Dawgs - Build Server is procedural and size 6,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
What's the population like on [EU] Dawgs - Build Server?
Right now 0 players are on [EU] Dawgs - Build Server, which has 50 slots. The seven-day average is 0 players, with a peak of 5. The busiest point in the last 48 hours was 19:00 UTC, averaging 3 players.
What position does [EU] Dawgs - Build Server hold in the server rankings?
[EU] Dawgs - Build Server ranks #7,368 for player hours over the last seven days, #2,013 in Europe and in the top 33% of ranked servers.
How to join
How do you get into [EU] Dawgs - Build Server?
To join, open Rust, hit F1, and enter client.connect 82.38.2.150:28015. Or click Launch Rust on this page to open the game through Steam and connect.