[RUST] [FourZeroFour-BUILD SERVER]
Offline 82.6.203.113:28018 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:20 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 143/ 999
- 57/ 999
- 79/ 150
- 60/ 100
- 0/ 100
- 43/ 100
Quick answers
Tags and filters
Where does [RUST] [FourZeroFour-BUILD SERVER] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [RUST] [FourZeroFour-BUILD SERVER] are: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on [RUST] [FourZeroFour-BUILD SERVER]?
gmrust (Game mode): This is the standard Rust survival experience; mp80 (Max players): The slot count is 80; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list [RUST] [FourZeroFour-BUILD SERVER] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find [RUST] [FourZeroFour-BUILD SERVER]?
No region comes from [RUST] [FourZeroFour-BUILD SERVER]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 82.6.203.113:28018.
Is [RUST] [FourZeroFour-BUILD SERVER] up, and how often does it stay online?
Right now [RUST] [FourZeroFour-BUILD SERVER] is offline, having last been seen 11 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 6 October 2026.
What is the Rust version for [RUST] [FourZeroFour-BUILD SERVER]?
Rust network protocol 2634 and build 166652 is what [RUST] [FourZeroFour-BUILD SERVER] runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does [RUST] [FourZeroFour-BUILD SERVER] wipe?
Too few wipes are on record for [RUST] [FourZeroFour-BUILD SERVER] to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 21 hours is how long ago this world came into being.
What happens on wipe day at [RUST] [FourZeroFour-BUILD SERVER]?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in.
Settings and map
What settings are in place on [RUST] [FourZeroFour-BUILD SERVER]?
The name of [RUST] [FourZeroFour-BUILD SERVER] contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.
Player count
Is [RUST] [FourZeroFour-BUILD SERVER] busy?
[RUST] [FourZeroFour-BUILD SERVER] was last seen 11 days 12 hours ago and is offline as you read this.
Where does [RUST] [FourZeroFour-BUILD SERVER] sit in the rankings?
Over the last seven days, [RUST] [FourZeroFour-BUILD SERVER] is #15,983 by player hours, among the top 71% of all ranked servers.
Getting in
What's the way to join [RUST] [FourZeroFour-BUILD SERVER]?
To join, open Rust, hit F1, and enter client.connect 82.6.203.113:28018. Or click Launch Rust on this page to open the game through Steam and connect.