LinuxGSM
Offline 82.69.11.78:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 281/ 350
- 460/ 550
- 226/ 225
- 202/ 300
- 221/ 300
- 263/ 350
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on LinuxGSM?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list LinuxGSM puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of LinuxGSM?
LinuxGSM does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 82.69.11.78:28015.
Is LinuxGSM up, and how often does it stay online?
Right now LinuxGSM is offline, having last been seen 46 hours ago. In the last full 2 days, 25 of 48 hours were online, 52% uptime. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does LinuxGSM follow for wipes?
Too few wipes are on record for LinuxGSM to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 3 days 4 hours.
Settings and map
Which rules and settings is LinuxGSM running?
Its name does not state a gather rate for LinuxGSM. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on LinuxGSM?
A procedural map, generated by the game, is in play on LinuxGSM.
Player count
How many players are on LinuxGSM?
The last sighting of LinuxGSM was 46 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What position does LinuxGSM hold in the server rankings?
Over the last seven days, LinuxGSM is #13,010 by player hours, among the top 59% of all ranked servers.
Getting in
How do you get into LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.69.11.78:28015.