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Dive report

Local 2000 Map Test

Offline 82.77.116.61:28115 checked 14h ago

Drop in
0/ 2 players now 0% full
07-day averagepeak 1
#13,228ranktop 60%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75108:0010:0013:0015:0018:0020:00Wiped Sat 17 Oct, 08:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Local 2000 Map Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local 2000 Map Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Local 2000 Map Test?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Local 2000 Map Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Local 2000 Map Test in?

Local 2000 Map Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 82.77.116.61:28115.

Is Local 2000 Map Test up, and how often does it stay online?

The server Local 2000 Map Test is not reachable at the moment; the last sighting was 14 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What Rust version is Local 2000 Map Test on?

The version on Local 2000 Map Test is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Local 2000 Map Test wipe?

Local 2000 Map Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 25 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Local 2000 Map Test running?

The name of Local 2000 Map Test contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Local 2000 Map Test?

The map on Local 2000 Map Test is procedural, made by the game.

Player count

How many players are on Local 2000 Map Test?

Right now Local 2000 Map Test is offline, with its last appearance 14 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

Where does Local 2000 Map Test sit in the rankings?

Over the last seven days, Local 2000 Map Test is #13,228 by player hours, among the top 60% of all ranked servers.

Join info

How do you get into Local 2000 Map Test?

To join, open Rust, hit F1, and enter client.connect 82.77.116.61:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.