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Dive report

SADLADS TESTING GROUND

Offline 83.137.254.152:28015 checked 2d ago

Drop in
0/ 4 players now 0% full
07-day averagepeak 2
#12,315ranktop 56%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SADLADS TESTING GROUND appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SADLADS TESTING GROUND: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on SADLADS TESTING GROUND?

The server browser shows these tags for SADLADS TESTING GROUND: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of SADLADS TESTING GROUND?

No region comes from SADLADS TESTING GROUND. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 83.137.254.152:28015.

How reliable is SADLADS TESTING GROUND?

SADLADS TESTING GROUND is down at the moment; it was last up 2 days 3 hours ago. In the last full 6 days, 104 of 144 hours were online, 72% uptime. 11 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for SADLADS TESTING GROUND?

On Linux, SADLADS TESTING GROUND runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does SADLADS TESTING GROUND follow for wipes?

The wipes recorded for SADLADS TESTING GROUND are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 10 days 20 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to SADLADS TESTING GROUND?

The name of SADLADS TESTING GROUND contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on SADLADS TESTING GROUND?

A game-generated procedural map of size 4,000 with seed 1234 is in play on SADLADS TESTING GROUND. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on SADLADS TESTING GROUND?

SADLADS TESTING GROUND was last seen 2 days 3 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 2.

What's SADLADS TESTING GROUND's rank among Rust servers?

For player hours in the last seven days, SADLADS TESTING GROUND ranks #12,315, within the top 56% of ranked servers.

Getting in

What's the way to join SADLADS TESTING GROUND?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.137.254.152:28015.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players It holds 4 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.