Cocolino
Offline 83.175.148.38:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Cocolino appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Cocolino are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Cocolino?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Cocolino puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Cocolino in?
No region comes from Cocolino. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 83.175.148.38:28015.
Is Cocolino up, and how often does it stay online?
Cocolino is down at the moment; it was last up 18 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 29 September 2026.
What Rust version is Cocolino on?
Rust network protocol 2633 and build 162929 is what Cocolino runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Cocolino follow for wipes?
Cocolino's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 44 days 11 hours ago.
Rules and settings
Which rules and settings is Cocolino running?
The name of Cocolino contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Cocolino?
A procedural map, generated by the game, is in play on Cocolino.
Population
How many players are on Cocolino?
The last sighting of Cocolino was 18 days 23 hours ago; it is offline right now.
What's Cocolino's rank among Rust servers?
Over the last seven days, Cocolino is #14,547 by player hours, among the top 61% of all ranked servers.
Getting in
How do you get into Cocolino?
Open Rust and press F1, then type client.connect 83.175.148.38:28015. Alternatively, click Launch Rust on this page to join via Steam.