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Dive report

Local RaidLab (flat, public build)

Online 83.186.250.106:28025 checked 8m ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,153ranktop 70%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123419:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Local RaidLab (flat, public build) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local RaidLab (flat, public build): Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Local RaidLab (flat, public build)?

Local RaidLab (flat, public build)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Local RaidLab (flat, public build)?

Local RaidLab (flat, public build) does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 83.186.250.106:28025.

How reliable is Local RaidLab (flat, public build)?

Local RaidLab (flat, public build) is live as of this check. The first sighting by Rust Going Deep was on 23 October 2026.

What Rust version is Local RaidLab (flat, public build) on?

The version on Local RaidLab (flat, public build) is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Local RaidLab (flat, public build) wipe?

Local RaidLab (flat, public build)'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 18 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Local RaidLab (flat, public build)?

No gather rate appears in the name of Local RaidLab (flat, public build). Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Player stats

Is Local RaidLab (flat, public build) busy?

Local RaidLab (flat, public build) is holding 0 players on its 4 slots at the moment. Across the last seven days, the typical count has been 0 players.

What's Local RaidLab (flat, public build)'s rank among Rust servers?

For player hours in the last seven days, Local RaidLab (flat, public build) ranks #15,153, within the top 70% of ranked servers.

Join info

What's the process to join Local RaidLab (flat, public build)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.186.250.106:28025.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.