Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 128/ 999
- 114/ 999
- 34/ 150
- 16/ 100
- 13/ 100
- 0/ 100
Quick answers
Tags and search
Where does Local RaidLab (flat, public build) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local RaidLab (flat, public build): Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local RaidLab (flat, public build)?
The server browser shows these tags for Local RaidLab (flat, public build): gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Local RaidLab (flat, public build)?
No region comes from Local RaidLab (flat, public build). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 83.190.130.89:28025.
What's the uptime like for Local RaidLab (flat, public build)?
Right now Local RaidLab (flat, public build) is offline, having last been seen 2 days 6 hours ago. It was up 7% of the time over the last full 7 days, 11 of 168 hours. Rust Going Deep has had it on record since 4 October 2026.
What is the Rust version for Local RaidLab (flat, public build)?
On Windows, Local RaidLab (flat, public build) runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Local RaidLab (flat, public build) wipe?
Local RaidLab (flat, public build)'s rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 7 hours ago.
Map and rules
What settings and rules have been applied to Local RaidLab (flat, public build)?
Its name does not state a gather rate for Local RaidLab (flat, public build). 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Player count
Is Local RaidLab (flat, public build) busy?
Right now Local RaidLab (flat, public build) is offline, with its last appearance 2 days 6 hours ago. Across the last seven days, the typical count has been 0 players.
What's Local RaidLab (flat, public build)'s rank among Rust servers?
For player hours in the last seven days, Local RaidLab (flat, public build) ranks #15,848, within the top 72% of ranked servers.
Join info
What's the process to join Local RaidLab (flat, public build)?
To join, open Rust, hit F1, and enter client.connect 83.190.130.89:28025. Or click Launch Rust on this page to open the game through Steam and connect.