X-PUNCH PvE & PvP [loot x2]
Online EA 83.217.29.4:27017 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 69% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 50
- 4/ 60
- 2/ 500
- 5/ 200
- 79/ 115
- 41/ 150
Quick answers
Tags and filters
Where does X-PUNCH PvE & PvP [loot x2] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry X-PUNCH PvE & PvP [loot x2] are: 2x Rust servers and Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What's the meaning of the tags on X-PUNCH PvE & PvP [loot x2]?
X-PUNCH PvE & PvP [loot x2]'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): The server browser lists it under East Asia. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the performance like on X-PUNCH PvE & PvP [loot x2]?
Average server fps for the last 48 hours was 213, and the lowest was 136. Buildings, deployables and all other world objects added up to as many as 44,927 entities. The top memory figure was 2,119 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of X-PUNCH PvE & PvP [loot x2]?
The EA tag marks X-PUNCH PvE & PvP [loot x2] as being in Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 83.217.29.4:27017.
What's the uptime like for X-PUNCH PvE & PvP [loot x2]?
X-PUNCH PvE & PvP [loot x2] is up and reachable at the moment. The uptime it gives puts the last restart at roughly 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for X-PUNCH PvE & PvP [loot x2]?
On Windows, X-PUNCH PvE & PvP [loot x2] runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does X-PUNCH PvE & PvP [loot x2] follow for wipes?
The next wipe on X-PUNCH PvE & PvP [loot x2] is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 4 hours. Wipes are scheduled monthly, as shown in its tags.
Map and rules
What settings are in place on X-PUNCH PvE & PvP [loot x2]?
The name says it: X-PUNCH PvE & PvP [loot x2] is a 2x gather server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
What's the map on X-PUNCH PvE & PvP [loot x2]?
The map on X-PUNCH PvE & PvP [loot x2] is procedural and size 4,096, generated by the game with seed 1303598206. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player stats
What's the population like on X-PUNCH PvE & PvP [loot x2]?
Out of 100 slots, 1 are filled on X-PUNCH PvE & PvP [loot x2] right now. For the past week, players averaged 0 with a high of 4. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.
What's X-PUNCH PvE & PvP [loot x2]'s rank among Rust servers?
X-PUNCH PvE & PvP [loot x2] ranks #5,480 for player hours over the last seven days, #380 in Asia and in the top 25% of ranked servers.
Getting in
What's the process to join X-PUNCH PvE & PvP [loot x2]?
Open Rust and press F1, then type client.connect 83.217.29.4:27017. Alternatively, click Launch Rust on this page to join via Steam.