dast public main
Offline 83.24.116.252:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:13 UTC11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and filters
Where does dast public main appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include dast public main: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on dast public main?
The server browser shows these tags for dast public main: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is dast public main lag-free?
Average server fps for the last 48 hours was 235, and the lowest was 224. At its peak it carried 96,000 entities, including buildings and deployables. Memory use peaked at 1,568 MB. What players notice as lag comes from low fps and a rising entity count.
What location is dast public main in?
dast public main does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 83.24.116.252:28015.
What's the uptime like for dast public main?
Right now dast public main is offline, having last been seen 31 hours ago. The uptime it gives puts the last restart at roughly 2 hours ago. In the last full 2 days, 6 of 48 hours were online, 12% uptime. The first sighting by Rust Going Deep was on 15 October 2026.
What Rust version is dast public main on?
On Windows, dast public main runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does dast public main follow for wipes?
dast public main's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 14 hours ago.
Map and rules
What settings and rules have been applied to dast public main?
No gather rate appears in the name of dast public main. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on dast public main?
The map on dast public main is procedural and size 3,500, generated by the game with seed 12345. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on dast public main?
The last sighting of dast public main was 31 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
What position does dast public main hold in the server rankings?
For player hours in the last seven days, dast public main ranks #9,048, within the top 41% of ranked servers.
Join info
What's the way to join dast public main?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.24.116.252:28015.