Rust Chill
Offline 83.44.159.188:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 456/ 475
- 587/ 600
- 356/ 375
- 748/ 800
- 120/ 200
- 370/ 375
Quick answers
Tags and search
Where does Rust Chill appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Chill: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Chill?
The server browser shows these tags for Rust Chill: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Rust Chill?
Rust Chill does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 83.44.159.188:28015.
Is Rust Chill up, and how often does it stay online?
Right now Rust Chill is offline, having last been seen 2 hours ago. In the last full 7 days, 52 of 168 hours were online, 31% uptime. The first sighting by Rust Going Deep was on 5 October 2026.
What Rust version is Rust Chill on?
On Windows, Rust Chill runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Rust Chill follow for wipes?
The wipes recorded for Rust Chill are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days.
Map and rules
Which rules and settings is Rust Chill running?
The name of Rust Chill contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Rust Chill?
Rust Chill uses a game-generated procedural map.
Player stats
Is Rust Chill busy?
Right now Rust Chill is offline, with its last appearance 2 hours ago. The seven-day average is 1 players, with a peak of 1. At 16:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's Rust Chill's rank among Rust servers?
Over the last seven days, Rust Chill is #4,945 by player hours, among the top 22% of all ranked servers.
Getting in
How do you get into Rust Chill?
To join, open Rust, hit F1, and enter client.connect 83.44.159.188:28015. Or click Launch Rust on this page to open the game through Steam and connect.