PixelReactor Community
Offline 83.77.236.209:9990 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does PixelReactor Community appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PixelReactor Community: Rust community servers, going deep and Go deep on PvE servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on PixelReactor Community?
The server browser shows these tags for PixelReactor Community: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of PixelReactor Community?
No region comes from PixelReactor Community. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 83.77.236.209:9990.
What's the uptime like for PixelReactor Community?
PixelReactor Community is down at the moment; it was last up 18 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is PixelReactor Community on?
On Linux, PixelReactor Community runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does PixelReactor Community wipe?
The wipes recorded for PixelReactor Community are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 29 days 1 hours.
Rules and settings
What settings are in place on PixelReactor Community?
No gather rate appears in the name of PixelReactor Community. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on PixelReactor Community?
PixelReactor Community uses a game-generated procedural map.
Population
Is PixelReactor Community busy?
The last sighting of PixelReactor Community was 18 days 8 hours ago; it is offline right now.
What's PixelReactor Community's rank among Rust servers?
For player hours in the last seven days, PixelReactor Community ranks #16,882, within the top 71% of ranked servers.
Getting in
What's the way to join PixelReactor Community?
To join, open Rust, hit F1, and enter client.connect 83.77.236.209:9990. Or click Launch Rust on this page to open the game through Steam and connect.