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Dive report

TestServer

Offline 84.147.150.45:28015 checked 17d ago

Drop in
1/ 5 players now 20% full
07-day averagepeak –
#14,412ranktop 60%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TestServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TestServer are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TestServer?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list TestServer puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find TestServer?

There is no published region for TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 84.147.150.45:28015.

What's the uptime like for TestServer?

The server TestServer is not reachable at the moment; the last sighting was 17 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 30 September 2026.

What Rust version is TestServer on?

Rust network protocol 2633 and build 165217 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does TestServer follow for wipes?

TestServer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 20 days 14 hours ago.

Settings and map

Which rules and settings is TestServer running?

The name of TestServer contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on TestServer?

A procedural map, generated by the game, is in play on TestServer.

Population

Is TestServer busy?

TestServer was last seen 17 days 15 hours ago and is offline as you read this.

What's TestServer's rank among Rust servers?

Over the last seven days, TestServer is #14,412 by player hours, among the top 60% of all ranked servers.

Getting in

What's the way to join TestServer?

Open Rust and press F1, then type client.connect 84.147.150.45:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.