Test
Offline 84.166.194.199:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 228/ 225
- 535/ 525
- 576/ 650
- 165/ 200
- 279/ 250
- 136/ 200
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Test?
Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Test?
No region comes from Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 84.166.194.199:28015.
What's the uptime like for Test?
The server Test is not reachable at the moment; the last sighting was 6 days ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. Rust Going Deep has had it on record since 12 October 2026.
What Rust version is Test on?
The version on Test is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Test wipe?
The wipes recorded for Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 19 hours ago.
Map and rules
What settings are in place on Test?
The name of Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Test?
Test uses a game-generated procedural map.
Population
Is Test busy?
Right now Test is offline, with its last appearance 6 days ago. Across the last seven days, the typical count has been 0 players.
What's Test's rank among Rust servers?
For player hours in the last seven days, Test ranks #15,860, within the top 72% of ranked servers.
Getting in
What's the process to join Test?
To join, open Rust, hit F1, and enter client.connect 84.166.194.199:28015. Or click Launch Rust on this page to open the game through Steam and connect.