ServerName
Offline 84.18.99.48:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 241/ 300
- 429/ 475
- 234/ 250
- 176/ 225
- 202/ 250
- 218/ 275
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is ServerName in?
No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 84.18.99.48:28015.
What's the uptime like for ServerName?
ServerName is down at the moment; it was last up 9 days 23 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 7 October 2026.
What is the Rust version for ServerName?
Rust network protocol 2634 and build 167058 is what ServerName runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 10 days 2 hours.
Map and rules
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on ServerName?
ServerName uses a game-generated procedural map.
Player count
What's the population like on ServerName?
The last sighting of ServerName was 9 days 23 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #13,707 by player hours, among the top 62% of all ranked servers.
How to join
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 84.18.99.48:28015. Or click Launch Rust on this page to open the game through Steam and connect.