Imgfire PoC
Offline 84.185.105.43:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 133/ 200
- 331/ 350
- 237/ 275
- 745/ 800
- 112/ 200
- 248/ 275
Quick answers
Tags and listings
Where does Imgfire PoC appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Imgfire PoC are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Imgfire PoC?
The server browser shows these tags for Imgfire PoC: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Imgfire PoC in?
There is no published region for Imgfire PoC. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 84.185.105.43:28015.
What's the uptime like for Imgfire PoC?
The server Imgfire PoC is not reachable at the moment; the last sighting was 13 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is Imgfire PoC on?
The version on Imgfire PoC is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Imgfire PoC follow for wipes?
The wipes recorded for Imgfire PoC are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days 9 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Imgfire PoC?
No gather rate appears in the name of Imgfire PoC. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on Imgfire PoC?
A procedural map, generated by the game, is in play on Imgfire PoC.
Player stats
What's the population like on Imgfire PoC?
Imgfire PoC was last seen 13 days 12 hours ago and is offline as you read this.
What's Imgfire PoC's rank among Rust servers?
Over the last seven days, Imgfire PoC is #16,001 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into Imgfire PoC?
Open Rust and press F1, then type client.connect 84.185.105.43:28015. Alternatively, click Launch Rust on this page to join via Steam.