[NotPublic] Test branch
Offline 84.21.165.111:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does [NotPublic] Test branch appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [NotPublic] Test branch: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [NotPublic] Test branch?
The server browser shows these tags for [NotPublic] Test branch: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; jp0 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of [NotPublic] Test branch?
There is no published region for [NotPublic] Test branch. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 84.21.165.111:28015.
How reliable is [NotPublic] Test branch?
Right now [NotPublic] Test branch is offline, having last been seen 1 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. Rust Going Deep has had it on record since 15 September 2026.
What Rust version is [NotPublic] Test branch on?
The version on [NotPublic] Test branch is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does [NotPublic] Test branch wipe?
The only wipe [NotPublic] Test branch takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 16 hours.
What happens on wipe day at [NotPublic] Test branch?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings and rules have been applied to [NotPublic] Test branch?
Its name does not state a gather rate for [NotPublic] Test branch. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on [NotPublic] Test branch?
[NotPublic] Test branch uses a game-generated procedural map.
Player count
How many players are on [NotPublic] Test branch?
Right now [NotPublic] Test branch is offline, with its last appearance 1 hours ago. For the past week, players averaged 1 with a high of 1. At 09:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does [NotPublic] Test branch sit in the rankings?
Over the last seven days, [NotPublic] Test branch is #12,335 by player hours, among the top 56% of all ranked servers.
Join info
What's the way to join [NotPublic] Test branch?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.21.165.111:28015.