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Dive report

[NotPublic] Test branch

Offline 84.21.165.111:28015 checked 1h ago

moddedoxide
Drop in
0/ 5 players now 0% full
17-day averagepeak 1
#12,335ranktop 56%
16d agolast wipeno schedule published
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [NotPublic] Test branch appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [NotPublic] Test branch: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [NotPublic] Test branch?

The server browser shows these tags for [NotPublic] Test branch: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; jp0 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of [NotPublic] Test branch?

There is no published region for [NotPublic] Test branch. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 84.21.165.111:28015.

How reliable is [NotPublic] Test branch?

Right now [NotPublic] Test branch is offline, having last been seen 1 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. Rust Going Deep has had it on record since 15 September 2026.

What Rust version is [NotPublic] Test branch on?

The version on [NotPublic] Test branch is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does [NotPublic] Test branch wipe?

The only wipe [NotPublic] Test branch takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 16 hours.

What happens on wipe day at [NotPublic] Test branch?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to [NotPublic] Test branch?

Its name does not state a gather rate for [NotPublic] Test branch. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on [NotPublic] Test branch?

[NotPublic] Test branch uses a game-generated procedural map.

Player count

How many players are on [NotPublic] Test branch?

Right now [NotPublic] Test branch is offline, with its last appearance 1 hours ago. For the past week, players averaged 1 with a high of 1. At 09:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does [NotPublic] Test branch sit in the rankings?

Over the last seven days, [NotPublic] Test branch is #12,335 by player hours, among the top 56% of all ranked servers.

Join info

What's the way to join [NotPublic] Test branch?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.21.165.111:28015.

What each one means

Server tags

Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players There are 5 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.