ServerName
Offline 84.22.210.73:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 412/ 475
- 192/ 225
- 591/ 600
- 292/ 350
- 304/ 375
- 431/ 500
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find ServerName?
There is no published region for ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 84.22.210.73:28015.
What's the uptime like for ServerName?
ServerName is down at the moment; it was last up 6 days 8 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. Rust Going Deep has had it on record since 11 October 2026.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167398 is what ServerName runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 8 hours ago.
Map and rules
What settings are in place on ServerName?
No gather rate appears in the name of ServerName. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Population
What's the population like on ServerName?
Right now ServerName is offline, with its last appearance 6 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #12,891, within the top 58% of ranked servers.
Join info
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 84.22.210.73:28015. Or click Launch Rust on this page to open the game through Steam and connect.