Server
Offline 84.28.7.245:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 128/ 200
- 319/ 350
- 243/ 275
- 742/ 800
- 108/ 200
- 250/ 275
Quick answers
Tags and search
Where does Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Server?
gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Server?
There is no published region for Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 84.28.7.245:28015.
How reliable is Server?
The server Server is not reachable at the moment; the last sighting was 5 days 12 hours ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. 12 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Server?
Rust network protocol 2634 and build 167584 is what Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Server wipe?
Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 days 16 hours.
Settings and map
What settings and rules have been applied to Server?
Its name does not state a gather rate for Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Server?
The map on Server is procedural, made by the game.
Population
Is Server busy?
The last sighting of Server was 5 days 12 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What position does Server hold in the server rankings?
Over the last seven days, Server is #10,168 by player hours, among the top 46% of all ranked servers.
Join info
What's the way to join Server?
To join, open Rust, hit F1, and enter client.connect 84.28.7.245:28015. Or click Launch Rust on this page to open the game through Steam and connect.