Name of Server as Shown on the Client Server List
Offline 84.3.230.135:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:40 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and search
Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 84.3.230.135:28015.
Is Name of Server as Shown on the Client Server List up, and how often does it stay online?
The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 9 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 7 October 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 167231 is what Name of Server as Shown on the Client Server List runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Name of Server as Shown on the Client Server List follow for wipes?
Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 23 hours is how long ago this world came into being.
What can you expect on wipe day at Name of Server as Shown on the Client Server List?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is in play on Name of Server as Shown on the Client Server List.
Player count
What's the population like on Name of Server as Shown on the Client Server List?
The last sighting of Name of Server as Shown on the Client Server List was 9 days 18 hours ago; it is offline right now.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
Over the last seven days, Name of Server as Shown on the Client Server List is #13,645 by player hours, among the top 62% of all ranked servers.
How to join
What's the way to join Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.3.230.135:28015.