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Dive report

TestServer

Offline 84.32.49.88:28015 checked 1d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on TestServer?

The server browser shows these tags for TestServer: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of TestServer?

There is no published region for TestServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 84.32.49.88:28015.

How reliable is TestServer?

The server TestServer is not reachable at the moment; the last sighting was 35 hours ago. Uptime hit 0% over the last 1 full day, with 0 of 24 hours online. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for TestServer?

The version on TestServer is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does TestServer wipe?

TestServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 35 hours.

Map and rules

What settings are in place on TestServer?

Its name does not state a gather rate for TestServer. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Player stats

What's the population like on TestServer?

Right now TestServer is offline, with its last appearance 35 hours ago. The seven-day average for players here is 0.

Where does TestServer sit in the rankings?

Over the last seven days, TestServer is #15,849 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join TestServer?

Open Rust and press F1, then type client.connect 84.32.49.88:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.