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Dive report

moggedrust

Offline 84.32.64.19:28015 checked 34d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
–rankscore 0
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does moggedrust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry moggedrust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on moggedrust?

moggedrust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163407 (Build): It's on build 163407; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find moggedrust?

moggedrust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 84.32.64.19:28015.

What's the uptime like for moggedrust?

moggedrust is down at the moment; it was last up 34 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is moggedrust on?

Rust network protocol 2633 and build 163407 is what moggedrust runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does moggedrust wipe?

moggedrust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 39 days 2 hours is how long ago this world came into being.

Rules and settings

What settings are in place on moggedrust?

Its name does not state a gather rate for moggedrust. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on moggedrust?

A procedural map, generated by the game, is in play on moggedrust.

Player count

Is moggedrust busy?

The last sighting of moggedrust was 34 days 9 hours ago; it is offline right now.

How to join

How do you get into moggedrust?

Open Rust and press F1, then type client.connect 84.32.64.19:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163407
Build It's on build 163407.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.