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Dive report

Name of Server as Shown on the Client Server List

Offline 84.47.57.36:28015 checked 29d ago

Drop in
1/ 1 players now 100% full
07-day averagepeak –
#13,280rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Name of Server as Shown on the Client Server List in?

There is no published region for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 84.47.57.36:28015.

Is Name of Server as Shown on the Client Server List up, and how often does it stay online?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 29 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 16 September 2026 is when Rust Going Deep first saw it.

What Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 31 days 11 hours ago.

Rules and settings

Which rules and settings is Name of Server as Shown on the Client Server List running?

The name of Name of Server as Shown on the Client Server List contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is in play on Name of Server as Shown on the Client Server List.

Player stats

How many players are on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List was last seen 29 days 22 hours ago and is offline as you read this.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Over the last seven days, Name of Server as Shown on the Client Server List is #13,280 by player hours, among the top – of all ranked servers.

How to join

What's the process to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.47.57.36:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.