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Dive report

Wizla's Test Server

Offline 84.67.167.117:28015 checked 9d ago

moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,876ranktop 72%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:14 UTC9d ago 1 – running 0
Sun 20 Sep, 22:56 UTC27d ago 1 held half 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Wizla's Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Wizla's Test Server are: Modded Rust servers, Rust build and creative servers and Rust creative servers. Its entry appears under the filters Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Wizla's Test Server?

The server browser shows these tags for Wizla's Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Wizla's Test Server?

There is no published region for Wizla's Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 84.67.167.117:28015.

Is Wizla's Test Server up, and how often does it stay online?

Right now Wizla's Test Server is offline, having last been seen 9 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 20 September 2026 is when Rust Going Deep first saw it.

What Rust version is Wizla's Test Server on?

Rust network protocol 2634 and build 167231 is what Wizla's Test Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Wizla's Test Server wipe?

Too few wipes are on record for Wizla's Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 9 days 14 hours is how long ago this world came into being.

What happens on wipe day at Wizla's Test Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

What settings and rules have been applied to Wizla's Test Server?

Its name does not state a gather rate for Wizla's Test Server. 8 players is the group cap, the game's default. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is off: Valve's anti-cheat is not active.

Population

Is Wizla's Test Server busy?

The last sighting of Wizla's Test Server was 9 days 13 hours ago; it is offline right now.

What position does Wizla's Test Server hold in the server rankings?

Over the last seven days, Wizla's Test Server is #15,876 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into Wizla's Test Server?

Open Rust and press F1, then type client.connect 84.67.167.117:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build This server runs build 167231.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^c
Creative It's a sandbox: skip the gathering and build what you want.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.