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Dive report

Todd's Testing Ground

Offline EU 84.68.167.234:28015 checked 2d ago

moddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,853ranktop 72% · #2567 in EU
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep8 Oct13 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:14 UTC5d ago – – running 0
Wed 7 Oct, 23:26 UTC10d ago 0 – 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Todd's Testing Ground appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Todd's Testing Ground: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Todd's Testing Ground?

The server browser shows these tags for Todd's Testing Ground: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Todd's Testing Ground?

Its location is Europe, according to the EU tag Todd's Testing Ground displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 84.68.167.234:28015.

How reliable is Todd's Testing Ground?

Todd's Testing Ground is down at the moment; it was last up 2 days 9 hours ago. Over the past full 7 days it stayed up for 13 of 168 hours, or 8%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Todd's Testing Ground?

On Linux, Todd's Testing Ground runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Todd's Testing Ground wipe?

Todd's Testing Ground's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 6 hours is how long ago this world came into being.

What happens on wipe day at Todd's Testing Ground?

Across its recent wipes, the average busiest point drew 0 players.

Map and rules

What settings are in place on Todd's Testing Ground?

No gather rate appears in the name of Todd's Testing Ground. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Player stats

Is Todd's Testing Ground busy?

Todd's Testing Ground was last seen 2 days 9 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

Where does Todd's Testing Ground sit in the rankings?

Over the last seven days, Todd's Testing Ground sits at #15,853 by player hours, among the top 72% of all ranked servers and #2,567 in Europe.

How to join

How do you get into Todd's Testing Ground?

To join, open Rust, hit F1, and enter client.connect 84.68.167.234:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,EU,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players There are 20 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.