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Dive report

Puni's Builder vs hunter's server

Online 84.9.44.245:28019 checked 10m ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.3 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:55 UTC12d ago 0 – running 0
Sun 20 Sep, 14:51 UTC27d ago 1 halved by day 2 15.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Puni's Builder vs hunter's server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Puni's Builder vs hunter's server are: Rust build and creative servers and Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Puni's Builder vs hunter's server?

The server browser shows these tags for Puni's Builder vs hunter's server: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Puni's Builder vs hunter's server lag-free?

The last 48 hours saw an average of 239 server fps, never dropping below 234. Buildings, deployables and all other world objects added up to as many as 10,216 entities. Memory use peaked at 1,685 MB. Players experience lag when fps drops and entities climb.

What location is Puni's Builder vs hunter's server in?

Puni's Builder vs hunter's server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 84.9.44.245:28019.

How reliable is Puni's Builder vs hunter's server?

Right now Puni's Builder vs hunter's server is online. Its reported uptime shows a restart about 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Puni's Builder vs hunter's server?

On Windows, Puni's Builder vs hunter's server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Puni's Builder vs hunter's server follow for wipes?

Puni's Builder vs hunter's server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 12 days 1 hours is how long ago this world came into being.

What can you expect on wipe day at Puni's Builder vs hunter's server?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 2, the pop had dropped under half.

Rules and settings

Which rules and settings is Puni's Builder vs hunter's server running?

No gather rate appears in the name of Puni's Builder vs hunter's server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Puni's Builder vs hunter's server?

Puni's Builder vs hunter's server uses a procedural map of size 1,750 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Puni's Builder vs hunter's server?

Puni's Builder vs hunter's server is holding 0 players on its 100 slots at the moment. Across the last seven days, the typical count has been 0 players.

What's Puni's Builder vs hunter's server's rank among Rust servers?

Over the last seven days, Puni's Builder vs hunter's server is #15,848 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into Puni's Builder vs hunter's server?

Open Rust and press F1, then type client.connect 84.9.44.245:28019. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.