buluts server
Offline 85.100.61.236:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 200/ 225
- 394/ 425
- 235/ 250
- 145/ 200
- 145/ 200
- 190/ 250
Quick answers
Tags and listings
Where does buluts server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry buluts server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on buluts server?
The server browser shows these tags for buluts server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of buluts server?
There is no published region for buluts server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.100.61.236:28015.
How reliable is buluts server?
The server buluts server is not reachable at the moment; the last sighting was 12 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What Rust version is buluts server on?
On Windows, buluts server runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe details
How often does buluts server wipe?
The wipes recorded for buluts server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 11 hours.
Rules and settings
What settings are in place on buluts server?
No gather rate appears in the name of buluts server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on buluts server?
A procedural map, generated by the game, is in play on buluts server.
Player stats
What's the population like on buluts server?
The last sighting of buluts server was 12 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
What's buluts server's rank among Rust servers?
For player hours in the last seven days, buluts server ranks #13,211, within the top 60% of ranked servers.
Join info
What's the way to join buluts server?
Open Rust and press F1, then type client.connect 85.100.61.236:28015. Alternatively, click Launch Rust on this page to join via Steam.