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Dive report

RustServer

Online 85.131.244.66:28015 checked 8m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:13 UTC14d ago 0 – running 0
Tue 15 Sep, 22:32 UTC32d ago 0 – 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list RustServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is RustServer lag-free?

The last 48 hours saw an average of 183 server fps, never dropping below 118. The entity count reached a high of 49,773, covering buildings, deployables and everything else. 3,256 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer in?

No region comes from RustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.131.244.66:28015.

What's the uptime like for RustServer?

RustServer is live as of this check. Its reported uptime shows a restart about 9 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RustServer on?

The version on RustServer is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does RustServer wipe?

The wipes recorded for RustServer are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 14 days ago.

What happens on wipe day at RustServer?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is RustServer running?

Its name does not state a gather rate for RustServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on RustServer?

The map on RustServer is procedural and size 3,000, generated by the game with seed 19686. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is RustServer busy?

RustServer is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.

What's RustServer's rank among Rust servers?

For player hours in the last seven days, RustServer ranks #15,843, within the top 72% of ranked servers.

How to join

What's the way to join RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.131.244.66:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.