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Dive report

[JP]TRS:RUST[PvE]

Offline 85.131.245.63:28015 checked 17d ago

moddedoxide
Drop in
0/ 48 players now 0% full
07-day averagepeak –
#16,728ranktop 70%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [JP]TRS:RUST[PvE] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [JP]TRS:RUST[PvE]: Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [JP]TRS:RUST[PvE]?

[JP]TRS:RUST[PvE]'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp48 (Max players): The slot count is 48; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is [JP]TRS:RUST[PvE] in?

No region tag comes from [JP]TRS:RUST[PvE], though the name points to Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 85.131.245.63:28015.

Is [JP]TRS:RUST[PvE] up, and how often does it stay online?

[JP]TRS:RUST[PvE] is down at the moment; it was last up 17 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [JP]TRS:RUST[PvE] on?

On Linux, [JP]TRS:RUST[PvE] runs Rust network protocol 2633 and build 162929. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does [JP]TRS:RUST[PvE] wipe?

[JP]TRS:RUST[PvE]'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 2 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to [JP]TRS:RUST[PvE]?

No gather rate appears in the name of [JP]TRS:RUST[PvE]. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on [JP]TRS:RUST[PvE]?

The map on [JP]TRS:RUST[PvE] is procedural and size 4,000, generated by the game with seed 1. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is [JP]TRS:RUST[PvE] busy?

The last sighting of [JP]TRS:RUST[PvE] was 17 days 9 hours ago; it is offline right now.

Where does [JP]TRS:RUST[PvE] sit in the rankings?

Over the last seven days, [JP]TRS:RUST[PvE] is #16,728 by player hours, among the top 70% of all ranked servers.

Join info

What's the process to join [JP]TRS:RUST[PvE]?

Open Rust and press F1, then type client.connect 85.131.245.63:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp48,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp48
Max players The slot count is 48.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs162929
Build The build number is 162929.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.