RustServer
Online 85.131.249.170:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:18 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 200
- 312/ 350
- 249/ 275
- 124/ 200
- 131/ 200
- 152/ 250
Quick answers
Tags and search
Where does RustServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustServer are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on RustServer?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list RustServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on RustServer?
It averaged 137 server fps over the last 48 hours, with a low of 77. Buildings, deployables and all other world objects added up to as many as 49,763 entities. Memory use peaked at 2,397 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of RustServer?
RustServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.131.249.170:28015.
What's the uptime like for RustServer?
RustServer is up and reachable at the moment. According to its reported uptime, the last restart was about 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is RustServer on?
Rust network protocol 2634 and build 167781 is what RustServer runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does RustServer wipe?
Too few wipes are on record for RustServer to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 17 hours.
What can you expect on wipe day at RustServer?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings are in place on RustServer?
Its name does not state a gather rate for RustServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on RustServer?
RustServer uses a procedural map of size 3,000 with seed 19686, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is RustServer busy?
Right now 0 players are on RustServer, which has 50 slots. The seven-day average for players here is 0.
What position does RustServer hold in the server rankings?
For player hours in the last seven days, RustServer ranks #15,855, within the top 72% of ranked servers.
Getting in
What's the process to join RustServer?
Open Rust and press F1, then type client.connect 85.131.249.170:28015. Alternatively, click Launch Rust on this page to join via Steam.