Gamed!de
Online 85.14.194.1:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 408/ 450
- 187/ 200
- 586/ 600
- 305/ 325
- 308/ 325
- 425/ 450
Quick answers
Tags and listings
Where does Gamed!de appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Gamed!de: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Gamed!de?
gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): There are 8 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list Gamed!de puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is Gamed!de lag-free?
Average server fps for the last 48 hours was 30, and the lowest was 30. At its peak it carried 31,401 entities, including buildings and deployables. The top memory figure was 1,387 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Gamed!de in?
Gamed!de does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 85.14.194.1:28015.
How reliable is Gamed!de?
Gamed!de is live as of this check. Its reported uptime shows a restart about 8 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is Gamed!de on?
The version on Gamed!de is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Gamed!de wipe?
Gamed!de's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 19 hours ago.
Settings and map
What settings and rules have been applied to Gamed!de?
Its name does not state a gather rate for Gamed!de. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Gamed!de?
Gamed!de uses a procedural map of size 2,500 with seed 6738, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is Gamed!de busy?
Out of 8 slots, 0 are filled on Gamed!de right now. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 17:00 UTC drew the most players, 2 on average.
Where does Gamed!de sit in the rankings?
For player hours in the last seven days, Gamed!de ranks #8,790, within the top 40% of ranked servers.
Getting in
How do you get into Gamed!de?
Open Rust and press F1, then type client.connect 85.14.194.1:28015. Alternatively, click Launch Rust on this page to join via Steam.