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Dive report

Gamed!de

Online 85.14.194.222:28015 checked 14m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,097ranktop 70%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123423:0007:0015:0022:0006:0014:00Wiped Tue 20 Oct, 23:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304023:0007:0015:0022:0006:0014:00Wiped Tue 20 Oct, 23:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Gamed!de appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Gamed!de: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Gamed!de?

Gamed!de's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does Gamed!de perform?

It averaged 29 server fps over the last 48 hours, with a low of 11. Buildings, deployables and all other world objects added up to as many as 31,264 entities. Memory use peaked at 1,722 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Gamed!de?

Gamed!de does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.14.194.222:28015.

What's the uptime like for Gamed!de?

Right now Gamed!de is online. The uptime it gives puts the last restart at roughly 38 hours ago. Of the 24 hours in the last 1 full day, 24 were online. That is 100% uptime. Rust Going Deep has had it on record since 20 October 2026.

What is the Rust version for Gamed!de?

On Linux, Gamed!de runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Gamed!de wipe?

The wipes recorded for Gamed!de are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 39 hours.

Settings and map

What settings and rules have been applied to Gamed!de?

No gather rate appears in the name of Gamed!de. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Gamed!de?

Gamed!de uses a procedural map of size 2,500 with seed 6738, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Gamed!de?

Out of 10 slots, 0 are filled on Gamed!de right now. Across the last seven days, the typical count has been 0 players.

What position does Gamed!de hold in the server rankings?

Over the last seven days, Gamed!de is #15,097 by player hours, among the top 70% of all ranked servers.

How to join

What's the process to join Gamed!de?

Open Rust and press F1, then type client.connect 85.14.194.222:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.