4Netplayers 311023
Online 85.14.211.6:20000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC11d ago | 0 | – | running | 0 |
| Sun 4 Oct, 03:10 UTC13d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 450
- 184/ 200
- 592/ 600
- 316/ 325
- 320/ 325
- 396/ 450
Quick answers
Tags and search
Where does 4Netplayers 311023 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 4Netplayers 311023 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 4Netplayers 311023?
gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list 4Netplayers 311023 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is 4Netplayers 311023 lag-free?
It averaged 30 server fps over the last 48 hours, with a low of 29. Buildings, deployables and all other world objects added up to as many as 89,308 entities. Memory use peaked at 2,967 MB. What players notice as lag comes from low fps and a rising entity count.
What location is 4Netplayers 311023 in?
4Netplayers 311023 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 85.14.211.6:20000.
Is 4Netplayers 311023 up, and how often does it stay online?
4Netplayers 311023 is up and reachable at the moment. The uptime it gives puts the last restart at roughly 40 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is 4Netplayers 311023 on?
On Linux, 4Netplayers 311023 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does 4Netplayers 311023 wipe?
4Netplayers 311023's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 11 days 22 hours.
What happens on wipe day at 4Netplayers 311023?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on 4Netplayers 311023?
No gather rate appears in the name of 4Netplayers 311023. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on 4Netplayers 311023?
The map on 4Netplayers 311023 is procedural and size 4,000, generated by the game with seed 1234567890. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on 4Netplayers 311023?
Right now 0 players are on 4Netplayers 311023, which has 10 slots. Across the last seven days, the typical count has been 0 players.
What position does 4Netplayers 311023 hold in the server rankings?
Over the last seven days, 4Netplayers 311023 is #15,841 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join 4Netplayers 311023?
Open Rust and press F1, then type client.connect 85.14.211.6:20000. Alternatively, click Launch Rust on this page to join via Steam.