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Dive report

[4Netplayers] Rust beer test Server 7

Offline 85.14.214.121:28015 checked 20d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,546ranktop 61%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [4Netplayers] Rust beer test Server 7 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [4Netplayers] Rust beer test Server 7 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [4Netplayers] Rust beer test Server 7?

[4Netplayers] Rust beer test Server 7's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of [4Netplayers] Rust beer test Server 7?

There is no published region for [4Netplayers] Rust beer test Server 7. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.14.214.121:28015.

How reliable is [4Netplayers] Rust beer test Server 7?

The server [4Netplayers] Rust beer test Server 7 is not reachable at the moment; the last sighting was 20 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 27 September 2026.

What Rust version is [4Netplayers] Rust beer test Server 7 on?

On Linux, [4Netplayers] Rust beer test Server 7 runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe info

How often does [4Netplayers] Rust beer test Server 7 wipe?

[4Netplayers] Rust beer test Server 7's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 16 hours ago.

Rules and settings

What settings are in place on [4Netplayers] Rust beer test Server 7?

No gather rate appears in the name of [4Netplayers] Rust beer test Server 7. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on [4Netplayers] Rust beer test Server 7?

A game-generated procedural map of size 2,500 with seed 1 is in play on [4Netplayers] Rust beer test Server 7. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is [4Netplayers] Rust beer test Server 7 busy?

Right now [4Netplayers] Rust beer test Server 7 is offline, with its last appearance 20 days 15 hours ago.

What position does [4Netplayers] Rust beer test Server 7 hold in the server rankings?

Over the last seven days, [4Netplayers] Rust beer test Server 7 is #14,546 by player hours, among the top 61% of all ranked servers.

Join info

How do you get into [4Netplayers] Rust beer test Server 7?

Open Rust and press F1, then type client.connect 85.14.214.121:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.