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Dive report

4Netplayers Rust Server

Offline 85.14.216.102:21800 checked 28d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,490ranktop 70%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 4Netplayers Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list 4Netplayers Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is 4Netplayers Rust Server in?

There is no published region for 4Netplayers Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 85.14.216.102:21800.

What's the uptime like for 4Netplayers Rust Server?

Right now 4Netplayers Rust Server is offline, having last been seen 28 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is 4Netplayers Rust Server on?

The version on 4Netplayers Rust Server is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 days ago.

Map and rules

What settings are in place on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on 4Netplayers Rust Server?

A game-generated procedural map of size 4,000 with seed 1234567890 is in play on 4Netplayers Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on 4Netplayers Rust Server?

4Netplayers Rust Server was last seen 28 days 22 hours ago and is offline as you read this.

Where does 4Netplayers Rust Server sit in the rankings?

Over the last seven days, 4Netplayers Rust Server is #15,490 by player hours, among the top 70% of all ranked servers.

How to join

What's the process to join 4Netplayers Rust Server?

To join, open Rust, hit F1, and enter client.connect 85.14.216.102:21800. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build It's on build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.