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Dive report

4Netplayers Rust Server

Offline 85.14.216.5:20300 checked 13d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,989ranktop 71%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:47 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 4Netplayers Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on 4Netplayers Rust Server?

The server browser shows these tags for 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of 4Netplayers Rust Server?

No region comes from 4Netplayers Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.14.216.5:20300.

What's the uptime like for 4Netplayers Rust Server?

4Netplayers Rust Server is down at the moment; it was last up 13 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for 4Netplayers Rust Server?

The version on 4Netplayers Rust Server is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does 4Netplayers Rust Server wipe?

The wipes recorded for 4Netplayers Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 5 hours is how long ago this world came into being.

What can you expect on wipe day at 4Netplayers Rust Server?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is 4Netplayers Rust Server running?

Its name does not state a gather rate for 4Netplayers Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on 4Netplayers Rust Server?

4Netplayers Rust Server uses a procedural map of size 5,000 with seed 1234567890, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is 4Netplayers Rust Server busy?

4Netplayers Rust Server was last seen 13 days 21 hours ago and is offline as you read this.

What position does 4Netplayers Rust Server hold in the server rankings?

For player hours in the last seven days, 4Netplayers Rust Server ranks #15,989, within the top 71% of ranked servers.

Getting in

How do you get into 4Netplayers Rust Server?

To join, open Rust, hit F1, and enter client.connect 85.14.216.5:20300. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.